As the players cooperate, a red timer counts down. The VR player must communicate a bombs look, and the notebook player must instruct the defusing process. The person without the headset can't see the bomb, but has a real notebook - or a PDF file - that provides directions for defusing these particular bombs based on their appearance.įor example, if a bomb has five wires, and one wire is yellow, and the serial number on the side ends in an odd number, then the bomb defuser should snip the fourth wire. The person wearing the headset sees the virtual bomb and, using a controller, has the ability to snip, press, turn, and tap the explosive's various components. The bomb-defusing puzzle game is designed for two players and one VR headset. Keep Talking and Nobody Explodes is the first game from Steel Crate Games. The best virtual reality game I played at the Game Developers Conference - which has been devoted largely to VR - made smart use of a traditional three-ring binder, a pen, and some loose paper.
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